den: (renderhack)
Today's Strip.

Thanks to [livejournal.com profile] chriswheeler for the cpu cycles, or I'd still be rendering it.
den: (renderhack)
Transmitted Rays: 338174
I-Stack overflows: 2

Radiosity samples calculated: 19985 (4.59 %)
Radiosity samples reused: 415025
Samples (final trace) 19094
Samples (recursion 1) 19985

Smallest Alloc: 18 bytes
Largest Alloc: 38416 bytes
Peak memory used: 28780371 bytes
Total Scene Processing Times
Parse Time: 0 hours 0 minutes 4 seconds (4 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Cloth Time: 0 hours 0 minutes 0 seconds (0 seconds)
Mechsim Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 30 hours 12 minutes 54 seconds (108774 seconds)
Postpr. Time: 0 hours 0 minutes 0 seconds (0 seconds)
Total Time: 30 hours 12 minutes 58 seconds (108778 seconds)
CPU time used: kernel 30.04 seconds, user 95524.84 seconds, total 95554.88 seconds
Render averaged 0.80 PPS over 76800 pixels

POV-Ray finished

One down, three to go.
den: (renderhack)
Today's strip.

Technically it's yesterday's strip, but now the bugs are back in the lab each panel takes about 4 hours to render. All the rendering was done yesterday and then I went to bed.
den: (renderhack)
Today's strip.

A bit late because I spent the day teching people how to rescue bats and puggles.
den: (renderhack)
Bugs

A little late this week because panel 4 took almost 5 hours to render.
den: (renderhack)
Wow. Bugs has been online for two years.

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