den: (renderhack)
den ([personal profile] den) wrote2005-02-21 10:12 pm

Rendering

So I came over all Architectural and built a skyscraper in Moray. [livejournal.com profile] kelloggs2066 pointed at The Venus Project and I was sort of inspired.


Inspired also in part by the Burj Al Arab Hotel in Dubai.

Each window-slice is 2m high, with 2m between floors. I think that should be enough for services and such.




For my next trick, I render a giant crane and label it "Automated crane that will build stuff whether humans want it or not."

[identity profile] oceansedge.livejournal.com 2005-02-21 12:25 pm (UTC)(link)
Interesting looking building

Very nice, but ...

[identity profile] lowen-kind.livejournal.com 2005-02-21 01:01 pm (UTC)(link)
now you have to go in and detail the whole thing. ;=3

BTW, you 2m between floors is actually a liitle much (1m would be better), but there are building that use that much space.

This from the lion who has done a starship, and The Suburban Jungle's The WAtering Hole to scale and detailed. ;=3

Re: Very nice, but ...

[identity profile] dewhitton.livejournal.com 2005-02-21 09:35 pm (UTC)(link)
The windows are 2m, but if each floor is 3m from floor to ceiling then there is only 1m between floors. And I only do exteriors. 8)

[identity profile] kelloggs2066.livejournal.com 2005-02-21 02:58 pm (UTC)(link)
Love it, Man!

Great stuff! :)

[identity profile] elektron.livejournal.com 2005-02-27 02:38 pm (UTC)(link)
3m floors and 1m between floors seems a little more realistic, if only because 2m floors is a bit short.

And you don't have to re-render if you just say that windows start 1m above floor level, or something similar.

[identity profile] dewhitton.livejournal.com 2005-02-27 11:01 pm (UTC)(link)
I planned it so the windows are 2m high, with a total of 1m of extra space (that is, they start 0.5m from the floor and stop 0.5m below the ceilings) in the rooms, plus 1m between eash story. That makes 4m.