den: (renderhack)
den ([personal profile] den) wrote2005-01-31 02:50 pm

Rendering



Wiradjuri Station

Click on the little jpg for the 1024x768 jpg.

2 x contra-rotating habitats, 5 levels high. I have no idea what diametre that would make the rings, or how fast they'd rotate to make 1G at the rim. I'm sure some engineer can work it out.

[identity profile] kelloggs2066.livejournal.com 2005-01-31 04:09 am (UTC)(link)
Ooo!

Lookin GOOD! :D

(I think I recognize some of the shuttles too! :)

[identity profile] dewhitton.livejournal.com 2005-01-31 05:14 am (UTC)(link)
They joys of cut-n-paste modelling. 8)

[identity profile] elektron.livejournal.com 2005-02-10 10:59 pm (UTC)(link)
It looks like the radius is around 20 storeys. Then, it depends on how high a storey is, but 3m is safeish. Then, you have a = v^2/r, so v ~= 24 m/s.

This means, of course, you more than halve gravity if you sprint in the right direction.

(This isn't as bad as one of our physics questions, where the rim was moving at about 3 m/s, which would make walking around a lot of fun.)

[identity profile] dewhitton.livejournal.com 2005-02-11 01:11 am (UTC)(link)
I'd allow 4m per level to give a decent space between levels for services.

That should make a "height" from hub to rim of 80m, and according to Spin Calc (http://www0.arch.cuhk.edu.hk/~hall/ag/sw/SpinCalc/SpinCalc.htm) the station does 3.34RPM to get 1G at the rim. That means the inner ("top") level has a 0.75G

[identity profile] elektron.livejournal.com 2005-02-11 01:28 am (UTC)(link)
Either way, they'd feel gravity change while running =P

[identity profile] dewhitton.livejournal.com 2005-02-11 02:10 am (UTC)(link)
http://freefall.purrsia.com/zu/ffskates.gif