den: (Default)
den ([personal profile] den) wrote2002-09-13 11:36 am

Sighs

Elfwood moderators rejected this image because it did not fit in with the area.

[identity profile] dewhitton.livejournal.com 2002-09-12 08:48 pm (UTC)(link)
8) It was rejected from the SF/Horror gallery

Other than 'cause they're silly,

[identity profile] jonnorthwood.livejournal.com 2002-09-12 08:56 pm (UTC)(link)
Did they give a reason?

For what it's worth, *I* like it.

Re: Other than 'cause they're silly,

[identity profile] tropism.livejournal.com 2002-09-12 09:32 pm (UTC)(link)
Do they -need- a reason? The Elfwood folks are brain-dead bastards who're in love with their own power.

Re: Other than 'cause they're silly,

[identity profile] dewhitton.livejournal.com 2002-09-12 11:42 pm (UTC)(link)
I think sometimes their decisions are spurious, but they are on the whole pretty reasonable. And they have a huge site to maintain so I tend to cut them some slack. I'm asking around to find out if I can resubmit.

[identity profile] dewhitton.livejournal.com 2002-09-12 11:44 pm (UTC)(link)
Elfwood is a free fantasy/SF gallery. My bit is at http://elfwood.lysator.liu.se/zone/d/e/denw/denw.html

[identity profile] tatterdemalion.livejournal.com 2002-09-13 06:10 am (UTC)(link)
Idiots!!!

And you thought it was safe from me:D

[identity profile] weyrdbird.livejournal.com 2002-09-13 10:29 am (UTC)(link)
Well, that does it!

I just downloaded POVray:). I'm having a bit of trouble understanding it, so I am glad there's a massive help section. I feel like a clod, but I have a little bit of html in the brain so I get the jist.

The question is: can I create anything that doesn't look like big black dots on a white background?:D

It'll be a while before I can do anything beyond stick figure theater.

Re: And you thought it was safe from me:D

[identity profile] dewhitton.livejournal.com 2002-09-13 05:36 pm (UTC)(link)
If you have trouble thinking in abstract script, you should try Moray from www.moray.org.

It's a wire-frame and texture modeller that lets you work on object placements and such.